No one uses this, but people are asking for bend features. I know we have some peeps here, who know all this, but I have the feeling most are saying „We need rigging“ without knowing that this alone won‘t help a lot on a mesh with trillions of polys without subdivisions to make it somehow controlable.įurther more, there are so many options inside Nomad, people have no idea that they exist (it is easier to make a feature request than learning the tools), but would help a lot, like gizmo “tangent roll threshold”. On could try mixamo on a ready made sculpt 5mill poly sculpt - won‘t give the results expected. What does3D coat offers? The forum there is asking for rigging as well, even though there is a pose tool, a bend tool, FFD cages….īlender is a full package and zero available on mobile, like the other apps mentioned. Keeping Single parts like legs single as long as possible together with instances allow you to sculpt on a posed character with symmetry.īuilding a mesh from Zspheres and use them to rig your character - never hade the muse to get this working.Įlse there is transpose master. With upcoming Forward Kinematic Nomad offers more than the other big sculpting apps. This rigging talk is a bit absurd, isn‘t it?
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